Destroy target nonblack creature.
Flying (This creature cant be blocked except by creatures with flying or reach.)
B: Fetid Imp gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
When Foul Imp enters the battlefield, you lose 2 life.
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Choose one or both -
? Return target creature card from your graveyard to your hand.
? Return target land card from your graveyard to your hand.
Destroy target nonblack creature. Its controller loses 2 life.
At the beginning of your upkeep, draw a card unless target opponent sacrifices a creature or pays 3 life.
Each player sacrifices a creature.
Target player reveals a number of cards from his or her hand equal to the number of Swamps you control. You choose one of them. That player discards that card.
+1: You draw a card and you lose 1 life.
-3: Destroy target creature.
-8: Target opponent gets an emblem with Whenever a player draws a card, you lose 2 life.