Magic: The Gathering - Coldsnap (tm) & (c) 1993-2006 Wizards of the Coast, Inc. http://www.magicthegathering.com/ Number: 155 cards total CardName: Adarkar Valkyrie Cost: 4WW Type: Snow Creature - Angel Pow/Tgh: 4/5 Rules Text: Flying, vigilance T When target creature other than Adarkar Valkyrie is put into a graveyard this turn, return that card to play under your control. Set/Rarity: Coldsnap Rare CardName: Adarkar Windform Cost: 4U Type: Snow Creature - Illusion Pow/Tgh: 3/3 Rules Text: Flying 1oSi: Target creature loses flying until end of turn. (oSi can be paid with one mana from a snow permanent.) Set/Rarity: Coldsnap Uncommon CardName: Allosaurus Rider Cost: 5GG Type: Creature - Elf Warrior Pow/Tgh: 1+*/1+* Rules Text: You may remove two green cards in your hand from the game rather than pay Allosaurus Rider's mana cost. Allosaurus Rider's power and toughness are each equal to 1 plus the number of lands you control. Set/Rarity: Coldsnap Rare CardName: Arctic Flats Cost: Type: Snow Land Pow/Tgh: / Rules Text: Arctic Flats comes into play tapped. T Add G or W to your mana pool. Set/Rarity: Coldsnap Uncommon CardName: Arctic Nishoba Cost: 5G Type: Creature - Cat Warrior Pow/Tgh: 6/6 Rules Text: Trample Cumulative upkeep G or W (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Arctic Nishoba is put into a graveyard from play, you gain 2 life for each age counter on it. Set/Rarity: Coldsnap Uncommon CardName: Arcum Dagsson Cost: 3U Type: Legendary Creature - Human Artificer Pow/Tgh: 2/2 Rules Text: T Target artifact creature's controller sacrifices it. That player may search his or her library for a noncreature artifact card, put it into play, then shuffle his or her library. Set/Rarity: Coldsnap Rare CardName: Aurochs Herd Cost: 5G Type: Creature - Aurochs Pow/Tgh: 4/4 Rules Text: Trample When Aurochs Herd comes into play, you may search your library for an Aurochs card, reveal it, and put it into your hand. If you do, shuffle your library. Whenever Aurochs Herd attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. Set/Rarity: Coldsnap Common CardName: Balduvian Fallen Cost: 3B Type: Creature - Zombie Pow/Tgh: 3/5 Rules Text: Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever Balduvian Fallen's cumulative upkeep is paid, it gets +1/+0 until end of turn for each B or R spent this way. Set/Rarity: Coldsnap Uncommon CardName: Balduvian Frostwaker Cost: 2U Type: Creature - Human Wizard Pow/Tgh: 1/1 Rules Text: U, T Target snow land becomes a 2/2 blue Elemental creature with flying. It's still a land. Set/Rarity: Coldsnap Uncommon CardName: Balduvian Rage Cost: XR Type: Instant Pow/Tgh: / Rules Text: Target attacking creature gets +X/+0 until end of turn. Draw a card at the beginning of the next turn's upkeep. Set/Rarity: Coldsnap Uncommon CardName: Balduvian Warlord Cost: 3R Type: Creature - Human Barbarian Pow/Tgh: 3/2 Rules Text: T Remove target blocking creature from combat. Creatures it blocked that no other creature blocked this combat become unblocked, then it blocks an attacking creature of your choice. Play this ability only during the declare blockers step. Set/Rarity: Coldsnap Uncommon CardName: Blizzard Specter Cost: 2UB Type: Snow Creature - Specter Pow/Tgh: 2/3 Rules Text: Flying Whenever Blizzard Specter deals combat damage to a player, choose one - That player returns a permanent he or she controls to its owner's hand; or that player discards a card. Set/Rarity: Coldsnap Uncommon CardName: Boreal Centaur Cost: 1G Type: Snow Creature - Centaur Warrior Pow/Tgh: 2/2 Rules Text: oSi: Boreal Centaur gets +1/+1 until end of turn. Play this ability only once each turn. (oSi can be paid with one mana from a snow permanent.) Set/Rarity: Coldsnap Common CardName: Boreal Druid Cost: G Type: Snow Creature - Elf Druid Pow/Tgh: 1/1 Rules Text: T Add 1 to your mana pool. Set/Rarity: Coldsnap Common CardName: Boreal Griffin Cost: 3WW Type: Snow Creature - Griffin Pow/Tgh: 3/2 Rules Text: Flying oSi: Boreal Griffin gains first strike until end of turn. (oSi can be paid with one mana from a snow permanent.) Set/Rarity: Coldsnap Common CardName: Boreal Shelf Cost: Type: Snow Land Pow/Tgh: / Rules Text: Boreal Shelf comes into play tapped. T Add W or U to your mana pool. Set/Rarity: Coldsnap Uncommon CardName: Braid of Fire Cost: 1R Type: Enchantment Pow/Tgh: / Rules Text: Cumulative upkeep-Add R to your mana pool. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Set/Rarity: Coldsnap Rare CardName: Brooding Saurian Cost: 2GG Type: Creature - Lizard Pow/Tgh: 4/4 Rules Text: At the end of each turn, each player gains control of all nontoken permanents he or she owns. Set/Rarity: Coldsnap Rare CardName: Bull Aurochs Cost: 1G Type: Creature - Aurochs Pow/Tgh: 2/1 Rules Text: Trample Whenever Bull Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. Set/Rarity: Coldsnap Common CardName: Chill to the Bone Cost: 3B Type: Instant Pow/Tgh: / Rules Text: Destroy target nonsnow creature. Set/Rarity: Coldsnap Common CardName: Chilling Shade Cost: 2B Type: Snow Creature - Shade Pow/Tgh: 1/1 Rules Text: Flying oSi: Chilling Shade gets +1/+1 until end of turn. (oSi can be paid with one mana from a snow permanent.) Set/Rarity: Coldsnap Common CardName: Coldsteel Heart Cost: 2 Type: Snow Artifact Pow/Tgh: / Rules Text: Coldsteel Heart comes into play tapped. As Coldsteel Heart comes into play, choose a color. T Add one mana of the chosen color to your mana pool. Set/Rarity: Coldsnap Uncommon CardName: Commandeer Cost: 5UU Type: Instant Pow/Tgh: / Rules Text: You may remove two blue cards in your hand from the game rather than pay Commandeer's mana cost. Gain control of target noncreature spell. You may choose new targets for it. (If that spell is an artifact or enchantment, the permanent comes into play under your control.) Set/Rarity: Coldsnap Rare CardName: Controvert Cost: 2UU Type: Instant Pow/Tgh: / Rules Text: Counter target spell. Recover 2UU (When a creature is put into your graveyard from play, you may pay 2UU. If you do, return this card from your graveyard to your hand. Otherwise, remove this card from the game.) Set/Rarity: Coldsnap Uncommon CardName: Counterbalance Cost: UU Type: Enchantment Pow/Tgh: / Rules Text: Whenever an opponent plays a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same converted mana cost as the revealed card. Set/Rarity: Coldsnap Uncommon CardName: Cover of Winter Cost: 2W Type: Snow Enchantment Pow/Tgh: / Rules Text: Cumulative upkeep oSi (oSi can be paid with one mana from a snow permanent.) If a creature would deal combat damage to you and/or one or more creatures you control, prevent X of that damage, where X is the number of age counters on Cover of Winter. oSi: Put an age counter on Cover of Winter. Set/Rarity: Coldsnap Rare CardName: Cryoclasm Cost: 2R Type: Sorcery Pow/Tgh: / Rules Text: Destroy target Plains or Island. Cryoclasm deals 3 damage to that land's controller. Set/Rarity: Coldsnap Uncommon CardName: Darien, King of Kjeldor Cost: 4WW Type: Legendary Creature - Human Lord Pow/Tgh: 3/3 Rules Text: Whenever you're dealt damage, you may put that many 1/1 white Soldier creature tokens into play. Set/Rarity: Coldsnap Rare CardName: Dark Depths Cost: Type: Legendary Snow Land Pow/Tgh: / Rules Text: Dark Depths comes into play with ten ice counters on it. 3: Remove an ice counter from Dark Depths. When Dark Depths has no ice counters on it, sacrifice it. If you do, put an indestructible legendary 20/20 black Avatar creature token with flying named Marit Lage into play. Set/Rarity: Coldsnap Rare CardName: Deathmark Cost: B Type: Sorcery Pow/Tgh: / Rules Text: Destroy target green or white creature. Set/Rarity: Coldsnap Uncommon CardName: Deepfire Elemental Cost: 4BR Type: Creature - Elemental Pow/Tgh: 4/4 Rules Text: XX1: Destroy target artifact or creature with converted mana cost X. Set/Rarity: Coldsnap Uncommon CardName: Diamond Faerie Cost: 2GWU Type: Snow Creature - Faerie Pow/Tgh: 3/3 Rules Text: Flying 1oSi: Snow creatures you control get +1/+1 until end of turn. (oSi can be paid with one mana from a snow permanent.) Set/Rarity: Coldsnap Rare CardName: Disciple of Tevesh Szat Cost: 2BB Type: Creature - Human Cleric Pow/Tgh: 3/1 Rules Text: T Target creature gets -1/-1 until end of turn. 4BB, T, Sacrifice Disciple of Tevesh Szat: Target creature gets -6/-6 until end of turn. Set/Rarity: Coldsnap Common CardName: Drelnoch Cost: 4U Type: Creature - Yeti Mutant Pow/Tgh: 3/3 Rules Text: Whenever Drelnoch becomes blocked, you may draw two cards. Set/Rarity: Coldsnap Common CardName: Earthen Goo Cost: 2R Type: Creature - Ooze Pow/Tgh: 2/2 Rules Text: Trample Cumulative upkeep R or G (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Earthen Goo gets +1/+1 for each age counter on it. Set/Rarity: Coldsnap Uncommon CardName: Feast of Flesh Cost: B Type: Sorcery Pow/Tgh: / Rules Text: Feast of Flesh deals X damage to target creature and you gain X life, where X is 1 plus the number of cards named Feast of Flesh in all graveyards. Set/Rarity: Coldsnap Common CardName: Field Marshal Cost: 1WW Type: Creature - Human Soldier Pow/Tgh: 2/2 Rules Text: Other Soldiers get +1/+1 and have first strike. Set/Rarity: Coldsnap Rare CardName: Flashfreeze Cost: 1U Type: Instant Pow/Tgh: / Rules Text: Counter target red or green spell. Set/Rarity: Coldsnap Uncommon CardName: Freyalise's Radiance Cost: 1G Type: Enchantment Pow/Tgh: / Rules Text: Cumulative upkeep 2 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Snow permanents don't untap during their controllers' untap steps. Set/Rarity: Coldsnap Uncommon CardName: Frost Marsh Cost: Type: Snow Land Pow/Tgh: / Rules Text: Frost Marsh comes into play tapped. T Add U or B to your mana pool. Set/Rarity: Coldsnap Uncommon CardName: Frost Raptor Cost: 2U Type: Snow Creature - Bird Pow/Tgh: 2/2 Rules Text: Flying oSioSi: Frost Raptor can't be the target of spells or abilities this turn. (oSi can be paid with one mana from a snow permanent.) Set/Rarity: Coldsnap Common CardName: Frostweb Spider Cost: 2G Type: Snow Creature - Spider Pow/Tgh: 1/3 Rules Text: Frostweb Spider can block as though it had flying. Whenever Frostweb Spider blocks a creature with flying, put a +1/+1 counter on Frostweb Spider at end of combat. Set/Rarity: Coldsnap Common CardName: Frozen Solid Cost: 1UU Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature doesn't untap during its controller's untap step. When damage is dealt to enchanted creature, destroy it. Set/Rarity: Coldsnap Common, Scourge Common CardName: Fury of the Horde Cost: 5RR Type: Sorcery Pow/Tgh: / Rules Text: You may remove two red cards in your hand from the game rather than pay Fury of the Horde's mana cost. Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. Set/Rarity: Coldsnap Rare CardName: Garza Zol, Plague Queen Cost: 4UBR Type: Legendary Creature - Vampire Pow/Tgh: 5/5 Rules Text: Flying, haste Whenever a creature dealt damage by Garza Zol, Plague Queen this turn is put into a graveyard, put a +1/+1 counter on Garza Zol. Whenever Garza Zol deals combat damage to a player, you may draw a card. Set/Rarity: Coldsnap Rare CardName: Garza's Assassin Cost: BBB Type: Creature - Human Assassin Pow/Tgh: 2/2 Rules Text: Sacrifice Garza's Assassin: Destroy target nonblack creature. Recover-Pay half your life, rounded up. (When another creature is put into your graveyard from play, you may pay half your life, rounded up. If you do, return this card from your graveyard to your hand. Otherwise, remove this card from the game.) Set/Rarity: Coldsnap Rare CardName: Gelid Shackles Cost: W Type: Snow Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature can't block and its activated abilities can't be played. oSi: Enchanted creature gains defender until end of turn. (oSi can be paid with one mana from a snow permanent.) Set/Rarity: Coldsnap Common CardName: Glacial Plating Cost: 2WW Type: Snow Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Cumulative upkeep oSi (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. oSi can be paid with one mana from a snow permanent.) Enchanted creature gets +3/+3 for each age counter on Glacial Plating. Set/Rarity: Coldsnap Uncommon CardName: Goblin Furrier Cost: 1R Type: Creature - Goblin Warrior Pow/Tgh: 2/2 Rules Text: Prevent all damage that Goblin Furrier would deal to snow creatures. Set/Rarity: Coldsnap Common CardName: Goblin Rimerunner Cost: 2R Type: Snow Creature - Goblin Warrior Pow/Tgh: 2/2 Rules Text: T Target creature can't block this turn. oSi: Goblin Rimerunner gains haste until end of turn. (oSi can be paid with one mana from a snow permanent.) Set/Rarity: Coldsnap Common CardName: Greater Stone Spirit Cost: 4RR Type: Creature - Elemental Spirit Pow/Tgh: 4/4 Rules Text: Greater Stone Spirit can't be blocked by creatures with flying. 2R: Until end of turn, target creature gets +0/+2 and gains "R: This creature gets +1/+0 until end of turn." Set/Rarity: Coldsnap Uncommon CardName: Grim Harvest Cost: 1B Type: Instant Pow/Tgh: / Rules Text: Return target creature card from your graveyard to your hand. Recover 2B (When a creature is put into your graveyard from play, you may pay 2B. If you do, return this card from your graveyard to your hand. Otherwise, remove this card from the game.) Set/Rarity: Coldsnap Common CardName: Gristle Grinner Cost: 4B Type: Creature - Zombie Pow/Tgh: 3/3 Rules Text: Whenever a creature is put into a graveyard from play, Gristle Grinner gets +2/+2 until end of turn. Set/Rarity: Coldsnap Uncommon CardName: Gutless Ghoul Cost: 2B Type: Snow Creature - Zombie Pow/Tgh: 2/2 Rules Text: 1, Sacrifice a creature: You gain 2 life. Set/Rarity: Coldsnap Common CardName: Haakon, Stromgald Scourge Cost: 1BB Type: Legendary Creature - Zombie Knight Pow/Tgh: 3/3 Rules Text: You may play Haakon, Stromgald Scourge from your graveyard, but not from anywhere else. As long as Haakon is in play, you may play Knight cards from your graveyard. When Haakon is put into a graveyard from play, you lose 2 life. Set/Rarity: Coldsnap Rare CardName: Heidar, Rimewind Master Cost: 4U Type: Legendary Creature - Human Wizard Pow/Tgh: 3/3 Rules Text: 2, T Return target permanent to its owner's hand. Play this ability only if you control four or more snow permanents. Set/Rarity: Coldsnap Rare CardName: Herald of Leshrac Cost: 6B Type: Creature - Avatar Pow/Tgh: 2/4 Rules Text: Flying Cumulative upkeep-Gain control of a land you don't control. Herald of Leshrac gets +1/+1 for each land you control but don't own. When Herald of Leshrac leaves play, each player gains control of each land he or she owns that you control. Set/Rarity: Coldsnap Rare CardName: Hibernation's End Cost: 4G Type: Enchantment Pow/Tgh: / Rules Text: Cumulative upkeep 1 Whenever you pay Hibernation's End's cumulative upkeep, you may search your library for a creature card with converted mana cost equal to the number of age counters on Hibernation's End and put it into play. If you do, shuffle your library. Set/Rarity: Coldsnap Rare CardName: Highland Weald Cost: Type: Snow Land Pow/Tgh: / Rules Text: Highland Weald comes into play tapped. T Add R or G to your mana pool. Set/Rarity: Coldsnap Uncommon CardName: Icefall Cost: 2RR Type: Sorcery Pow/Tgh: / Rules Text: Destroy target artifact or land. Recover RR (When a creature is put into your graveyard from play, you may pay RR. If you do, return this card from your graveyard to your hand. Otherwise, remove this card from the game.) Set/Rarity: Coldsnap Common CardName: Into the North Cost: 1G Type: Sorcery Pow/Tgh: / Rules Text: Search your library for a snow land card and put it into play tapped. Then shuffle your library. Set/Rarity: Coldsnap Common CardName: Jester's Scepter Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: When Jester's Scepter comes into play, remove the top five cards of target player's library from the game face down. You may look at those cards as long as they remain removed from the game. 2, T, Put a card removed from the game with Jester's Scepter into its owner's graveyard: Counter target spell if it has the same name as that card. Set/Rarity: Coldsnap Rare CardName: Jokulmorder Cost: 4UUU Type: Creature - Leviathan Pow/Tgh: 12/12 Rules Text: Trample Jokulmorder comes into play tapped. When Jokulmorder comes into play, sacrifice it unless you sacrifice five lands. Jokulmorder doesn't untap during your untap step. Whenever you play an Island, you may untap Jokulmorder. Set/Rarity: Coldsnap Rare CardName: Jotun Grunt Cost: 1W Type: Creature - Giant Soldier Pow/Tgh: 4/4 Rules Text: Cumulative upkeep-Put two cards in a single graveyard on the bottom of their owner's library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Set/Rarity: Coldsnap Uncommon CardName: Jotun Owl Keeper Cost: 2W Type: Creature - Giant Pow/Tgh: 3/3 Rules Text: Cumulative upkeep W or U (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Jotun Owl Keeper is put into a graveyard from play, put a 1/1 white Bird creature token with flying into play for each age counter on it. Set/Rarity: Coldsnap Uncommon CardName: Juniper Order Ranger Cost: 3GW Type: Creature - Human Knight Pow/Tgh: 2/4 Rules Text: Whenever another creature comes into play under your control, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger. Set/Rarity: Coldsnap Uncommon CardName: Karplusan Minotaur Cost: 2RR Type: Creature - Minotaur Warrior Pow/Tgh: 3/3 Rules Text: Cumulative upkeep-Flip a coin. Whenever you win a coin flip, Karplusan Minotaur deals 1 damage to target creature or player. Whenever you lose a coin flip, Karplusan Minotaur deals 1 damage to target creature or player of an opponent's choice. Set/Rarity: Coldsnap Rare CardName: Karplusan Strider Cost: 3G Type: Creature - Yeti Pow/Tgh: 3/4 Rules Text: Karplusan Strider can't be the target of blue or black spells. Set/Rarity: Coldsnap Uncommon CardName: Karplusan Wolverine Cost: R Type: Snow Creature - Beast Pow/Tgh: 1/1 Rules Text: Whenever Karplusan Wolverine becomes blocked, you may have it deal 1 damage to target creature or player. Set/Rarity: Coldsnap Common CardName: Kjeldoran Gargoyle Cost: 5W Type: Creature - Gargoyle Pow/Tgh: 3/3 Rules Text: Flying, first strike Whenever Kjeldoran Gargoyle deals damage, you gain that much life. Set/Rarity: Coldsnap Uncommon CardName: Kjeldoran Javelineer Cost: W Type: Creature - Human Soldier Pow/Tgh: 1/2 Rules Text: Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) T Kjeldoran Javelineer deals damage to target attacking or blocking creature equal to the number of age counters on Kjeldoran Javelineer. Set/Rarity: Coldsnap Common CardName: Kjeldoran Outrider Cost: 1W Type: Creature - Human Soldier Pow/Tgh: 2/2 Rules Text: W: Kjeldoran Outrider gets +0/+1 until end of turn. Set/Rarity: Coldsnap Common CardName: Kjeldoran War Cry Cost: 1W Type: Instant Pow/Tgh: / Rules Text: Creatures you control get +X/+X until end of turn, where X is 1 plus the number of cards named Kjeldoran War Cry in all graveyards. Set/Rarity: Coldsnap Common CardName: Krovikan Mist Cost: 1U Type: Creature - Illusion Pow/Tgh: */* Rules Text: Flying Krovikan Mist's power and toughness are each equal to the number of Illusions in play. Set/Rarity: Coldsnap Common CardName: Krovikan Rot Cost: 2B Type: Instant Pow/Tgh: / Rules Text: Destroy target creature with power 2 or less. Recover 1BB (When a creature is put into your graveyard from play, you may pay 1BB. If you do, return this card from your graveyard to your hand. Otherwise, remove this card from the game.) Set/Rarity: Coldsnap Uncommon CardName: Krovikan Scoundrel Cost: 1B Type: Creature - Human Rogue Pow/Tgh: 2/1 Rules Text: Set/Rarity: Coldsnap Common CardName: Krovikan Whispers Cost: 3U Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Cumulative upkeep U or B You control enchanted creature. When Krovikan Whispers is put into a graveyard from play, you lose 2 life for each age counter on it. Set/Rarity: Coldsnap Uncommon CardName: Lightning Serpent Cost: XR Type: Creature - Elemental Serpent Pow/Tgh: 2/1 Rules Text: Trample, haste Lightning Serpent comes into play with X +1/+0 counters on it. At end of turn, sacrifice Lightning Serpent. Set/Rarity: Coldsnap Rare CardName: Lightning Storm Cost: 1RR Type: Instant Pow/Tgh: / Rules Text: Lightning Storm deals X damage to target creature or player, where X is 3 plus the number of charge counters on it. Discard a land card: Put two charge counters on Lightning Storm. You may choose a new target for it. Any player may play this ability but only if Lightning Storm is on the stack. Set/Rarity: Coldsnap Uncommon CardName: Lovisa Coldeyes Cost: 3RR Type: Legendary Creature - Human Lord Pow/Tgh: 3/3 Rules Text: Barbarians, Warriors, and Berserkers get +2/+2 and have haste. Set/Rarity: Coldsnap Rare CardName: Luminesce Cost: W Type: Instant Pow/Tgh: / Rules Text: Prevent all damage that black and/or red sources would deal this turn. Set/Rarity: Coldsnap Uncommon CardName: Magmatic Core Cost: 2RR Type: Enchantment Pow/Tgh: / Rules Text: Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the end of your turn, Magmatic Core deals X damage divided as you choose among any number of target creatures, where X is the number of age counters on it. Set/Rarity: Coldsnap Uncommon CardName: Martyr of Ashes Cost: R Type: Creature - Human Shaman Pow/Tgh: 1/1 Rules Text: 2, Reveal X red cards from your hand, Sacrifice Martyr of Ashes: Martyr of Ashes deals X damage to each creature without flying. Set/Rarity: Coldsnap Common CardName: Martyr of Bones Cost: B Type: Creature - Human Wizard Pow/Tgh: 1/1 Rules Text: 1, Reveal X black cards from your hand, Sacrifice Martyr of Bones: Remove up to X target cards in a single graveyard from the game. Set/Rarity: Coldsnap Common CardName: Martyr of Frost Cost: U Type: Creature - Human Wizard Pow/Tgh: 1/1 Rules Text: 2, Reveal X blue cards from your hand, Sacrifice Martyr of Frost: Counter target spell unless its controller pays X. Set/Rarity: Coldsnap Common CardName: Martyr of Sands Cost: W Type: Creature - Human Cleric Pow/Tgh: 1/1 Rules Text: 1, Reveal X white cards from your hand, Sacrifice Martyr of Sands: You gain three times X life. Set/Rarity: Coldsnap Common CardName: Martyr of Spores Cost: G Type: Creature - Human Shaman Pow/Tgh: 1/1 Rules Text: 1, Reveal X green cards from your hand, Sacrifice Martyr of Spores: Target creature gets +X/+X until end of turn. Set/Rarity: Coldsnap Common CardName: Mishra's Bauble Cost: 0 Type: Artifact Pow/Tgh: / Rules Text: T, Sacrifice Mishra's Bauble: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep. Set/Rarity: Coldsnap Uncommon CardName: Mouth of Ronom Cost: Type: Snow Land Pow/Tgh: / Rules Text: T Add 1 to your mana pool. 4oSi, T, Sacrifice Mouth of Ronom: Mouth of Ronom deals 4 damage to target creature. (oSi can be paid with one mana from a snow permanent.) Set/Rarity: Coldsnap Uncommon CardName: Mystic Melting Cost: 3G Type: Instant Pow/Tgh: / Rules Text: Destroy target artifact or enchantment. Draw a card at the beginning of the next turn's upkeep. Set/Rarity: Coldsnap Uncommon CardName: Ohran Viper Cost: 1GG Type: Snow Creature - Snake Pow/Tgh: 1/3 Rules Text: Whenever Ohran Viper deals combat damage to a creature, destroy that creature at the end of combat. Whenever Ohran Viper deals combat damage to a player, you may draw a card. Set/Rarity: Coldsnap Rare CardName: Ohran Yeti Cost: 3R Type: Snow Creature - Yeti Pow/Tgh: 3/3 Rules Text: 2oSi: Target snow creature gains first strike until end of turn. (oSi can be paid with one mana from a snow permanent.) Set/Rarity: Coldsnap Common CardName: Orcish Bloodpainter Cost: 2R Type: Creature - Orc Shaman Pow/Tgh: 2/1 Rules Text: T, Sacrifice a creature: Orcish Bloodpainter deals 1 damage to target creature or player. Set/Rarity: Coldsnap Common CardName: Panglacial Wurm Cost: 5GG Type: Creature - Wurm Pow/Tgh: 9/5 Rules Text: Trample While you're searching your library, you may play Panglacial Wurm from your library. Set/Rarity: Coldsnap Rare CardName: Perilous Research Cost: 1U Type: Instant Pow/Tgh: / Rules Text: Draw two cards, then sacrifice a permanent. Set/Rarity: Coldsnap Uncommon CardName: Phobian Phantasm Cost: 1BB Type: Creature - Illusion Pow/Tgh: 3/3 Rules Text: Flying, fear Cumulative upkeep B (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Set/Rarity: Coldsnap Uncommon CardName: Phyrexian Etchings Cost: BBB Type: Enchantment Pow/Tgh: / Rules Text: Cumulative upkeep B (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the end of your turn, draw a card for each age counter on Phyrexian Etchings. When Phyrexian Etchings is put into a graveyard from play, you lose 2 life for each age counter on it. Set/Rarity: Coldsnap Rare CardName: Phyrexian Ironfoot Cost: 3 Type: Snow Artifact Creature - Construct Pow/Tgh: 3/4 Rules Text: Phyrexian Ironfoot doesn't untap during your untap step. 1oSi: Untap Phyrexian Ironfoot. (oSi can be paid with one mana from a snow permanent.) Set/Rarity: Coldsnap Uncommon CardName: Phyrexian Snowcrusher Cost: 6 Type: Snow Artifact Creature - Juggernaut Pow/Tgh: 6/5 Rules Text: Phyrexian Snowcrusher attacks each turn if able. 1oSi: Phyrexian Snowcrusher gets +1/+0 until end of turn. (oSi can be paid with one mana from a snow permanent.) Set/Rarity: Coldsnap Uncommon CardName: Phyrexian Soulgorger Cost: 3 Type: Snow Artifact Creature - Construct Pow/Tgh: 8/8 Rules Text: Cumulative upkeep-Sacrifice a creature. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Set/Rarity: Coldsnap Rare CardName: Resize Cost: 1G Type: Instant Pow/Tgh: / Rules Text: Target creature gets +3/+3 until end of turn. Recover 1G (When a creature is put into your graveyard from play, you may pay 1G. If you do, return this card from your graveyard to your hand. Otherwise, remove this card from the game.) Set/Rarity: Coldsnap Uncommon CardName: Rime Transfusion Cost: 1B Type: Snow Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +2/+1 and has "oSi: This creature can't be blocked this turn except by snow creatures." (oSi can be paid with one mana from a snow permanent.) Set/Rarity: Coldsnap Uncommon CardName: Rimebound Dead Cost: B Type: Snow Creature - Skeleton Pow/Tgh: 1/1 Rules Text: oSi: Regenerate Rimebound Dead. (oSi can be paid with one mana from a snow permanent.) Set/Rarity: Coldsnap Common CardName: Rimefeather Owl Cost: 5UU Type: Snow Creature - Bird Pow/Tgh: */* Rules Text: Flying Rimefeather Owl's power and toughness are each equal to the number of snow permanents in play. 1oSi: Put an ice counter on target permanent. Permanents with ice counters on them are snow. Set/Rarity: Coldsnap Rare CardName: Rimehorn Aurochs Cost: 4G Type: Snow Creature - Aurochs Pow/Tgh: 3/3 Rules Text: Trample Whenever Rimehorn Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. 2oSi: Target creature blocks target creature this turn if able. (oSi can be paid with one mana from a snow permanent.) Set/Rarity: Coldsnap Uncommon CardName: Rimescale Dragon Cost: 5RR Type: Snow Creature - Dragon Pow/Tgh: 5/5 Rules Text: Flying 2oSi: Tap target creature and put an ice counter on it. (oSi can be paid with one mana from a snow permanent.) Creatures with ice counters on them don't untap during their controllers' untap steps. Set/Rarity: Coldsnap Rare CardName: Rimewind Cryomancer Cost: 3U Type: Creature - Human Wizard Pow/Tgh: 2/3 Rules Text: 1, T Counter target activated ability. Play this ability only if you control four or more snow permanents. (Mana abilities can't be targeted.) Set/Rarity: Coldsnap Uncommon CardName: Rimewind Taskmage Cost: 1U Type: Creature - Human Wizard Pow/Tgh: 1/2 Rules Text: 1, T Tap or untap target permanent. Play this ability only if you control four or more snow permanents. Set/Rarity: Coldsnap Common CardName: Rite of Flame Cost: R Type: Sorcery Pow/Tgh: / Rules Text: Add RR to your mana pool, then add R to your mana pool for each card named Rite of Flame in each graveyard. Set/Rarity: Coldsnap Common CardName: Ronom Hulk Cost: 4G Type: Creature - Beast Pow/Tgh: 5/6 Rules Text: Protection from snow Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Set/Rarity: Coldsnap Common CardName: Ronom Serpent Cost: 5U Type: Snow Creature - Serpent Pow/Tgh: 5/6 Rules Text: Ronom Serpent can't attack unless defending player controls a snow land. When you control no snow lands, sacrifice Ronom Serpent. Set/Rarity: Coldsnap Common CardName: Ronom Unicorn Cost: 1W Type: Creature - Unicorn Pow/Tgh: 2/2 Rules Text: Sacrifice Ronom Unicorn: Destroy target enchantment. Set/Rarity: Coldsnap Common CardName: Rune Snag Cost: 1U Type: Instant Pow/Tgh: / Rules Text: Counter target spell unless its controller pays 2 plus an additional 2 for each card named Rune Snag in each graveyard. Set/Rarity: Coldsnap Common CardName: Scrying Sheets Cost: Type: Snow Land Pow/Tgh: / Rules Text: T Add 1 to your mana pool. 1oSi, T Look at the top card of your library. If that card is snow, you may reveal it and put it into your hand. (oSi can be paid with one mana from a snow permanent.) Set/Rarity: Coldsnap Rare CardName: Sek'Kuar, Deathkeeper Cost: 2BRG Type: Legendary Creature - Orc Shaman Pow/Tgh: 4/3 Rules Text: Whenever another nontoken creature you control is put into a graveyard from play, put a 3/1 black and red Graveborn creature token with haste into play. Set/Rarity: Coldsnap Rare CardName: Shape of the Wiitigo Cost: 3GGG Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature When Shape of the Wiitigo comes into play, put six +1/+1 counters on enchanted creature. At the beginning of your upkeep, put a +1/+1 counter on enchanted creature if it attacked or blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it. Set/Rarity: Coldsnap Rare CardName: Sheltering Ancient Cost: 1G Type: Creature - Treefolk Pow/Tgh: 5/5 Rules Text: Trample Cumulative upkeep-Put a +1/+1 counter on a creature an opponent controls. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Set/Rarity: Coldsnap Uncommon CardName: Simian Brawler Cost: 3G Type: Creature - Ape Warrior Pow/Tgh: 3/3 Rules Text: Discard a land card: Simian Brawler gets +1/+1 until end of turn. Set/Rarity: Coldsnap Common CardName: Skred Cost: R Type: Instant Pow/Tgh: / Rules Text: Skred deals damage to target creature equal to the number of snow permanents you control. Set/Rarity: Coldsnap Common CardName: Snow-Covered Forest Cost: Type: Basic Snow Land - Forest Pow/Tgh: / Rules Text: [G] Set/Rarity: Coldsnap Common, Ice Age BasicLand CardName: Snow-Covered Island Cost: Type: Basic Snow Land - Island Pow/Tgh: / Rules Text: [U] Set/Rarity: Coldsnap Common, Ice Age BasicLand CardName: Snow-Covered Mountain Cost: Type: Basic Snow Land - Mountain Pow/Tgh: / Rules Text: [R] Set/Rarity: Coldsnap Common, Ice Age BasicLand CardName: Snow-Covered Plains Cost: Type: Basic Snow Land - Plains Pow/Tgh: / Rules Text: [W] Set/Rarity: Coldsnap Common, Ice Age BasicLand CardName: Snow-Covered Swamp Cost: Type: Basic Snow Land - Swamp Pow/Tgh: / Rules Text: [B] Set/Rarity: Coldsnap Common, Ice Age BasicLand CardName: Soul Spike Cost: 5BB Type: Instant Pow/Tgh: / Rules Text: You may remove two black cards in your hand from the game rather than pay Soul Spike's mana cost. Soul Spike deals 4 damage to target creature or player and you gain 4 life. Set/Rarity: Coldsnap Rare CardName: Sound the Call Cost: 2G Type: Sorcery Pow/Tgh: / Rules Text: Put a 1/1 green Wolf creature token into play with "This creature gets +1/+1 for each card named Sound the Call in each graveyard." Set/Rarity: Coldsnap Common CardName: Squall Drifter Cost: 1W Type: Snow Creature - Elemental Pow/Tgh: 1/1 Rules Text: Flying W, T Tap target creature. Set/Rarity: Coldsnap Common CardName: Stalking Yeti Cost: 2RR Type: Snow Creature - Yeti Pow/Tgh: 3/3 Rules Text: When Stalking Yeti comes into play, if it's in play, it deals damage equal to its power to target creature an opponent controls and that creature deals damage equal to its power to Stalking Yeti. 2oSi: Return Stalking Yeti to its owner's hand. Play this ability only any time you could play a sorcery. (oSi can be paid with one mana from a snow permanent.) Set/Rarity: Coldsnap Uncommon CardName: Steam Spitter Cost: 4G Type: Creature - Spider Pow/Tgh: 1/5 Rules Text: Steam Spitter can block as though it had flying. R: Steam Spitter gets +1/+0 until end of turn. Set/Rarity: Coldsnap Uncommon CardName: Stromgald Crusader Cost: BB Type: Creature - Zombie Knight Pow/Tgh: 2/1 Rules Text: Protection from white B: Stromgald Crusader gains flying until end of turn. BB: Stromgald Crusader gets +1/+0 until end of turn. Set/Rarity: Coldsnap Uncommon CardName: Sun's Bounty Cost: 1W Type: Instant Pow/Tgh: / Rules Text: You gain 4 life. Recover 1W (When a creature is put into your graveyard from play, you may pay 1W. If you do, return this card from your graveyard to your hand. Otherwise, remove this card from the game.) Set/Rarity: Coldsnap Common CardName: Sunscour Cost: 5WW Type: Sorcery Pow/Tgh: / Rules Text: You may remove two white cards in your hand from the game rather than pay Sunscour's mana cost. Destroy all creatures. Set/Rarity: Coldsnap Rare CardName: Surging Ęther Cost: 3U Type: Instant Pow/Tgh: / Rules Text: Ripple 4 (When you play this spell, you may reveal the top four cards of your library. You may play any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.) Return target permanent to its owner's hand. Set/Rarity: Coldsnap Common CardName: Surging Dementia Cost: 1B Type: Sorcery Pow/Tgh: / Rules Text: Ripple 4 (When you play this spell, you may reveal the top four cards of your library. You may play any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.) Target player discards a card. Set/Rarity: Coldsnap Common CardName: Surging Flame Cost: 1R Type: Instant Pow/Tgh: / Rules Text: Ripple 4 (When you play this spell, you may reveal the top four cards of your library. You may play any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.) Surging Flame deals 2 damage to target creature or player. Set/Rarity: Coldsnap Common CardName: Surging Might Cost: 2G Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +2/+2. Ripple 4 (When you play this spell, you may reveal the top four cards of your library. You may play any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.) Set/Rarity: Coldsnap Common CardName: Surging Sentinels Cost: 2W Type: Creature - Human Soldier Pow/Tgh: 2/1 Rules Text: First strike Ripple 4 (When you play this spell, you may reveal the top four cards of your library. You may play any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.) Set/Rarity: Coldsnap Common CardName: Survivor of the Unseen Cost: 2U Type: Creature - Human Wizard Pow/Tgh: 2/1 Rules Text: Cumulative upkeep 2 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) T Draw two cards, then put a card from your hand on top of your library. Set/Rarity: Coldsnap Common CardName: Swift Maneuver Cost: 1W Type: Instant Pow/Tgh: / Rules Text: Prevent the next 2 damage that would be dealt to target creature or player this turn. Draw a card at the beginning of the next turn's upkeep. Set/Rarity: Coldsnap Common CardName: Tamanoa Cost: RGW Type: Creature - Spirit Pow/Tgh: 2/4 Rules Text: Whenever a noncreature source you control deals damage, you gain that much life. Set/Rarity: Coldsnap Rare CardName: Thermal Flux Cost: U Type: Instant Pow/Tgh: / Rules Text: Choose one - Target nonsnow permanent becomes snow until end of turn; or target snow permanent isn't snow until end of turn. Draw a card at the beginning of the next turn's upkeep. Set/Rarity: Coldsnap Common CardName: Thermopod Cost: 4R Type: Snow Creature - Slug Pow/Tgh: 4/3 Rules Text: oSi: Thermopod gains haste until end of turn. (oSi can be paid with one mana from a snow permanent.) Sacrifice a creature: Add R to your mana pool. Set/Rarity: Coldsnap Common CardName: Thrumming Stone Cost: 5 Type: Legendary Artifact Pow/Tgh: / Rules Text: Spells you control have ripple 4. (Whenever you play a spell, you may reveal the top four cards of your library. You may play any revealed cards with the same name as the spell without paying their mana costs. Put the rest on the bottom of your library.) Set/Rarity: Coldsnap Rare CardName: Tresserhorn Sinks Cost: Type: Snow Land Pow/Tgh: / Rules Text: Tresserhorn Sinks comes into play tapped. T Add B or R to your mana pool. Set/Rarity: Coldsnap Uncommon CardName: Tresserhorn Skyknight Cost: 5BB Type: Creature - Zombie Knight Pow/Tgh: 5/3 Rules Text: Flying Prevent all damage that would be dealt to Tresserhorn Skyknight by creatures with first strike. Set/Rarity: Coldsnap Uncommon CardName: Ursine Fylgja Cost: 4W Type: Creature - Spirit Bear Pow/Tgh: 3/3 Rules Text: Ursine Fylgja comes into play with four healing counters on it. Remove a healing counter from Ursine Fylgja: Prevent the next 1 damage that would be dealt to Ursine Fylgja this turn. 2W: Put a healing counter on Ursine Fylgja. Set/Rarity: Coldsnap Uncommon CardName: Vanish into Memory Cost: 2WU Type: Instant Pow/Tgh: / Rules Text: Remove target creature from the game. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to play under its owner's control. If you do, discard cards equal to its toughness. Set/Rarity: Coldsnap Uncommon CardName: Vexing Sphinx Cost: 1UU Type: Creature - Sphinx Pow/Tgh: 4/4 Rules Text: Flying Cumulative upkeep-Discard a card. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Vexing Sphinx is put into a graveyard from play, draw a card for each age counter on it. Set/Rarity: Coldsnap Rare CardName: Void Maw Cost: 4BB Type: Creature - Horror Pow/Tgh: 4/5 Rules Text: Trample If another creature would be put into a graveyard from play, remove it from the game instead. Put a card removed from the game with Void Maw into its owner's graveyard: Void Maw gets +2/+2 until end of turn. Set/Rarity: Coldsnap Rare CardName: Wall of Shards Cost: 1W Type: Snow Creature - Wall Pow/Tgh: 1/8 Rules Text: Defender, flying Cumulative upkeep-An opponent gains 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Set/Rarity: Coldsnap Uncommon CardName: White Shield Crusader Cost: WW Type: Creature - Human Knight Pow/Tgh: 2/1 Rules Text: Protection from black W: White Shield Crusader gains flying until end of turn. WW: White Shield Crusader gets +1/+0 until end of turn. Set/Rarity: Coldsnap Uncommon CardName: Wilderness Elemental Cost: 1RG Type: Creature - Elemental Pow/Tgh: */3 Rules Text: Trample Wilderness Elemental's power is equal to the number of nonbasic lands your opponents control. Set/Rarity: Coldsnap Uncommon CardName: Woolly Razorback Cost: 2WW Type: Creature - Beast Pow/Tgh: 7/7 Rules Text: Woolly Razorback comes into play with three ice counters on it. As long as Woolly Razorback has an ice counter on it, it has defender and any combat damage it would deal is prevented. Whenever Woolly Razorback blocks, remove an ice counter from it. Set/Rarity: Coldsnap Rare CardName: Zombie Musher Cost: 3B Type: Snow Creature - Zombie Pow/Tgh: 2/3 Rules Text: Snow landwalk oSi: Regenerate Zombie Musher. (oSi can be paid with one mana from a snow permanent.) Set/Rarity: Coldsnap Common CardName: Zur the Enchanter Cost: 1WUB Type: Legendary Creature - Human Wizard Pow/Tgh: 1/4 Rules Text: Flying Whenever Zur the Enchanter attacks, you may search your library for an enchantment card with converted mana cost 3 or less and put it into play. If you do, shuffle your library. Set/Rarity: Coldsnap Rare © 1995-2006 Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All Rights Reserved. www.magicthegathering.com